The Client was a small education technology company that creates apps and games to teach kids coding. The company’s goal was to break into the educational market and increase sales of apps to schools for grades K-5. To achieve this goal, the company needed curriculum materials to add educational value to their apps. The curriculum materials would allow the company to position itself as an educational learning company and gain traction and sales in the school market.
Victory’s Process with the Client
The project was a success. Victory’s expertise and market knowledge achieved the Client’s goal and gave them the added value of market and competitive information in developing their product.